Sup you beautiful bastards! Hope you’re having a fantastic Friday! Welcome back to Coffee Stain Studios and let’s just jump into it! Hi, I’m Jace the Community Manager here at Coffee Stain Studios and welcome to today’s Q&A video. Obviously by now you’ve probably seen the Satisfactory reveal trailer. If you haven’t I’ve left a link to it in the description down below. I really recommend checking that out before watching this Q&A. But before we get into this Q&A, I’d like to thank the people over at Wube the developers of Factorio. Wube gave Satisfactory a little shout-out on their “Factorio Friday Facts: Number 247” blog post … blimey … which is super cool! They said they liked the trailer and they’ll be paying the game immediately like as soon as it’s released, which is a huge compliment to us! It really does go without saying that Factorio was a genre-defining game and was a huge inspiration for Satisfactory. However, we here at Coffee Stain Studios believe that within the factory simulation genre we will both occupy different spaces. There should be room in people’s Steam libraries for both games, I think… and a big thanks again to Wube for the shout out, and if anyone out there hasn’t played Factorio. I highly recommend it, if you were at all interested in Satisfactory, you will definitely love Factorio! So please check it out on Steam. Now regarding the Q&A there were a LOT of questions and today I’m for the most part gonna be focusing on the most frequently asked questions I couldn’t get around to everyone’s questions today because … I’m not a superhero …and I have video games to play… Mostly Old School Runescape I really need to get my hunter level to 80..! So on to the questions!! Will there be MODS? So we had actually been planning MOD support from the very beginning and we even have the foundations laid down for it but what we found was it was adding so much development time to Satisfactory and what we really thought we needed right now is to get the base game right get it tight, robust and running smoothly So because it was adding so much development time. We kind of stopped working on it so we don’t have support for right now. We can’t really promise that we will have it now or in the future But it’s obviously a really good idea. So we’re gonna see what we can do. General plans for Post-Launch? So people have asked questions about like DLCs, Loot Boxes, Micro Transactions …. post launch updates and how long are we going to support the game for? Multiple maps for example. We will most likely support the game after launch. I think we kind of had planned that If you look at our past games we have supported those after launch like Goat Simulator go to a lot of DLCs, even a free DLC. Sanctum, Sanctum 2 even has been out forever and we have been supporting that. There’s been like updates for that game over the past couple of years So it is really likely that we’re gonna support Satisfactory post launch. As for DLCs that is something we’ve like heavily considered but whether or not we’ll have it. I can’t confirm or deny Micro Transactions will not be in the game, nor will loot boxes. As for multiple Maps I mean right now we need to focus on the map we have now. Again, it’s a handcrafted map So we don’t really know right now. We don’t have this like epic plan where we know everything that’s going to happen So as Oscar, our Game Director said in the PC Gamer interview You will not have to defend your base, and the main justification for this is again, the map is huge and traversing it can take some time and you definitely don’t want creatures destroying your base, your perfectly optimised base while you’re ages away and you’re unable to come back and defend it basically. So while you’re exploring you’re gonna be running into hostile creatures, so let’s not forget about that! It’s kind of dangerous out there! And what about turrets to defend your base … shhhh… if you want turrets … play Sanctum 2… Will there be Lizard Doggo Plushies? I really hope so. That’s a fantastic idea. In the past we have actually made Goat Sim and Goat Zi … the DLC plushies. So regular goats and zombie goats so I think it’s likely. I mean I talked about it with other people here and people here are stoked to do it. Whether or not we’ll have them not sure, but if you want them keep making some noise and I’ll keep telling them that people want it So we’ll see how it goes. How many Alpha Keys will there be? What are my chances of being selected? When will you be sending them out? How will you choose who gets them? We don’t know how many Alpha keys will be sent out. We don’t what your chances are of getting an Alpha key We don’t know when we’re sending out the Alpha keys, and we don’t know how we’re choosing who gets an Alpha key So I hope, I hope that answers your questions. General multiplayer stuff You can play the game in single-player without the need for a server or anything like that. In multiplayer we officially support 1 to 4 players but we’re probably not going to limit that at least at first so you can just like add people and just kind of see what happens. As for privacy settings on the servers; It is currently limited to friends who can just, any friend can just join your server …or … Private where people can join via invitations. We probably won’t have public setting at the moment because that can easily be griefed, or … “Simoned” … As for dedicated servers, it’s something that we really want in the game whether that’s gonna be for the Alpha or later … and … It’s something that we’ve kept in mind during development so hopefully it should be easy to add into the game when we when we do do it But it hasn’t been tested extensively yet. So we can’t promise dedicated servers at this stage, but personally I’m pretty optimistic about it. Is the map procedurally generated? Will there be procedurally generated resource locations? There will be no procedurally generated maps or resources I have no idea if that’s something that’s going to change in the future or not. A lot of people have expressed some concerns that if there is no procedural generation there will be no replayability but please understand that we have kept replayability in mind during development and we have some plans for it. But of course, we’re still welcome to suggestions. Especially suggestions that don’t require procedural generation! Will you localise satisfactory into X language? We definitely plan on localising satisfactory We’ve localised like all of our other games to many different languages We plan on having some localisation support in the Alpha and we also plan on using Community driven translations and localisation because we’ve noticed that that reaped the best rewards over the long term and so if your language is not supported at first, we will probably be adding it at some point, but you know just let us know that you want it and we’ll see what happens. Will there be autonomous drivable vehicles. Will there be water vehicles? There are no water vehicles, again, whether or not that’s something that changes in the future. I have no idea. as for autonomous vehicles… They’re in there. That’s something we’ve publicly confirmed already and all autonomous vehicles will be drivable. Is there an end game? Will there be a story? Yes, there will be story and an end game. As for the story we’ve actually already revealed two characters, Katarina Parks and Steve. Can find their names and hints of their personality on our website. So check it out! Will there be Mac, Linux, console, cross-platform support? Yeah, possibly we’ve done that with all of our past games so it’s likely but I can’t confirm or deny that. Right now we just really need to get the game running smoothly and in order to do that we’re just gonna focus on Windows for now. Is that a Space Elevator at the end of the trailer? Yeah It is a space elevator and it actually takes you to that big thingy in the sky and that thing is actually a food court where they serve Burritos, Chinese Food, Kebabs, Pizza … and Curry! Is there a height limit in the game? How will verticality affect the game? There is no height limit .. or there kind of is; It’s the skybox and Is Uzu, our QA tester has actually hit the skybox before when messing around but we may enforce that in the future because you know, it could break the game will cause performance issues, but I don’t know like maybe that’s fun Maybe we should just leave it as it is. What do you think? Maybe tell us what you think in the comments below as for how verticality affects the game it is actually crucial to Satisfactory, it’s our biggest advantage for being in 3d. Right? What it does is it allows players to build bigger factories in a smaller surface area And so if 35 square kilometres sounds a little small to you … Which some people have said Please take verticality into account If that’s still a problem we can make the map 35 by 35 kilometers. I really hope people get that reference and don’t actually expect that…! Was the reveal trailer a cinematic or was it shot in engine? The trailer was shot completely in engine and all the first-person shots were taken in game and all the free-form camera shots were also taken in game but some of the free-form cameras had cinematic cameras with pretty settings so that definitely makes the game look better but most most free form camera shots did not use cinematic cameras. We will also be leaving cinematic render quality in the game in case you can run that. So there you go! Let’s talk about Simon. Are the delays REALLY his fault? Are the things you blame him for ACTUALLY true? Yeah, it actually is always his fault. All delays have been Simon’s fault He even admits on his Twitter profile and also 100% of the things that I’ve blamed him for, is also actually true. Isn’t it Simon? Yessssss See … And that’s actually all the time that I have for you today So thank you very much for submitting your questions. I really hope these answers tie you in for a little while at least. We’re likely going to be doing this again at some point All Social Media links are in the description down below and for every single, like, comment, subscribe follow, retweet … we get for every single one of those … I get 100 hunter experience in Runescape … So, please consider doing that I could really use the help. I hope you have a lovely day and I’ll see you when when I feel like it. Bye! Okay, one .. two .. three… Yeeeesssss!